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Dael’s Adventure Part 3

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With our heroes triumphant we bound the thugs. The orc started to torture them for information but we managed to calm him down and the surviving Ebonbiters seemed perfectly willing to talk without the need for disfiguring them with hammer blows. We dispatched one of our number to locate and bring a patrol of the night watch. We did our best to explain the situation and events leading up to it, however between several of us trying to explain at the same time, and the rather amazing nature of events it rapidly became apparent that they believed we were indeed working for Eight Arms, but on the down low.

They became more and more dubious of our story as it progressed, to the point where the guard said “Audible Wink, and then the giant wolf attacked.” It was fairly obvious to me there was more going on… I mean even the orc couldn’t have bitten the wererat’s head off, but the guardsman was having none of it, and they’d trundled the thugs off before I could even finish explaining about the Manticore.

We did our best to re-secure the Wilkerton Shipping warehouse, however with two busted windows we figured it best to stay and keep guarding the place for the rest of the night. That is, until Hubert noticed something weird with his watch and the city bell not agreeing. Solei and I climbed to the roof, but couldn’t quite see the bell so it was decided to send some people to the clock tower to investigate however things kind of got out of control with everyone wanting to go on this excursion except me… and I certainly wasn’t going to guard the warehouse on my own, so we abandoned our post.

Upon arrival the clock was still showing midnight, no staff was apparent, and the lock on the door thwarted both Solei and Mortia’s attempts to bypass it so we returned to the Eight Arms office to report in. It then transpired that Cilla considered the black goo to be extremely dangerous, and so she hired all 6 of us on the spot. She had us split up into three groups to notify apparent movers and shakers. Solei and I headed to the park to try and track down Crazy Eddie and his pet dragon Teawrecks; who apparently it is a bad idea to fight though I’m not quite sure why anyone sane would pick a fight with a dragon, much less a domesticated one. We were unable to locate the erstwhile Eddie, but we did encounter some exploding ninjas who were very impolite and threw poisoned knives at us. However our failure to locate Eddie was probably the least ignominious of our three parties.

Honch and Vyrez went to the slums to try and locate a retired sea captain named Gallagher. They also encountered an exploding ninja, but in the process of defeating it basically leveled the poor captain’s abode, as well as broke into a neighbors house to try and find additional information.

Hubert and Mortia went to Killian Shea’s estate, an elven noble. They ran afoul of, and destroyed his automated security and then it transpired that most (or possibly all) of his help aside from a single guard had disappeared. When they named dropped the Radiant Kings Killian was willing to host/relocate the Eight Arms to his estate as a sort of temporary HQ to deal with the process.

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