Posts Tagged ‘Monsterhearts’

I Podcast Magic Missile

Thursday, February 21st, 2013

 

ipcmm

So, we’ve only just started, but my Friday Gaming group has just gone live w/ our Podcast and Actual Play website: PodCastMagicMissile.com

There is a small amount of stuff up already, but here’s the deal: We’ve got two main kinds of content for now, both of which are in podcast format. Some of the shorter ones are just general gaming discussion, and we cover a broad range of topics, mostly related to gaming in one format or another. The second, longer type of post is Actual Plays from games. We’ve done two seasons of Apocalypse World, but sadly the first couple of sessions did not get recorded. We’ve also done quite a few “one-offs”, things like Vesna Thaw, Baron Munchausen, Fiasco (several times!), and much more. We’ve also just started a Monsterhearts campaign (which I’m running) which some of the APs from that will surely go up soon like.

Be warned there is cursing, and some adult content in the actual plays and discussion podcasts.

Monster Hearts – Session 1

Tuesday, February 12th, 2013

monsterheartsA ghoul, a werewolf, and the chosen one walk into the bar… and then get kicked out because their fake IDs are crap.

So I just started running a game of Monsterhearts. This is a storygame, loosely based off of the Apocalypse World engine, but it’s a Teen Monster Sex Drama thing. I’ll admit, this isn’t exactly “my genre”, but at least it’s not fantasy. And here’s the wonderful, beautiful thing about AW hacks, I barely have to do anything. Unlike D&D or other traditional RPGs there are no rails for me to keep things on. In fact some of the best story happens when things don’t go as expected. My job is more to know when to switch scenes, to make sure everyone gets time in the lime-light. Keep things fun and interesting and complicated and messy.

Just thinking back, I can think of so many things I could have done better, but because the focus is on the players, not “my pet story” it doesn’t matter. I’d bet most of my “mistakes” went unnoticed. The other thing I love about this style game is the amount of prep required, which is to say barely any. There are a few things I plan to do before the next session, mainly come up with some lists. I want a nice list of a couple dozen names I can quickly nab for NPCs. Maybe a bunch of “descriptors” as well so instead of spending 45 seconds coming up w/ the name Theresa for a waitress, and spending so much time thinking of that that I didn’t even describe her, I can spend the same amount of time, cross out Theresa, Curly hair, Curvy and people will have a much better idea of who she is, even if she ends up only being a bit character.

My only disappointment is how excited I am. It’s been slightly over a day since our first session, and I’m already super excited about the next one. On a related note, our gaming group now has an official nameĀ I Podcast Magic Missile and we’re going to start blogging there as well as posting our Actual Plays. I may switch to 3 times a week here, and once or twice a week there, or find a way to crosspost. More info, and links coming once we get some content organized on there.