Apparently we’re not the only pawns

Dael’s Adventure Part 11

Start from the beginning

After a brief discussion we decided the mostly likely place that Solei would be was the Noble District, which conveniently was just a short ways away from the park area… We had no trouble at all crossing the wall and entering the dark, yet somehow jovial swamp surrounding the area. Once there we discovered a series of guarded areas which… well this is going to sound crazy, but we were able to discern the patrol patterns of the guards, and use that to sneak by them. After skirting through a half dozen different estates we finally found the Lord’s Manor where we suspected one of the Diviners was located. Hubert was sure it was Doldrums, which would have made sense considering the ease with which we slipped by the guards.

We found a side entrance that lead to the wine cellar. No one seemed to have a plan so while Hubert, Mortia and Vyrez discussed the situation, I liberated and sampled a few of the finer vintages. I’d just started on sampling a very fine white grown not too far north of the Monastery when it was decided to venture deeper into the mansion looking for Solei. We talked to a servant (very snooty) from whom we discerned that Solei was to be some sort of “Entertainment” … My supposition that it was to be some sort of gladiatorial fight turned out to be wrong, instead she was held in a cage suspended from the ceiling, and apparently she was too be auctioned off as a slave later in the evening.

Unable to come up with a plan for busting her out on the spot, Vyrez tried to mock start a duel with me, but he basically said “I challenge you to pretend to have a duel” which kind of gave the ruse away before it even had a chance to be swallowed. Hubert decided there was little point in waiting and lofted a vial of acid at the support holding the cage but it had little noticeable effect. Meanwhile the guards were trying to escort us out so I did my best to get their attention and then lead them on a merry chase through the crowds, drawing them away from the rest of the part. The orchestra managed to switch to an amazingly timely tune and as I drew them away Hubert put up a ladder, which Mortia climbed; however she was unable to pick the lock on the cage, so I followed up the ladder, drawing the guards after me which ended up being more than the ladder could easily support. Vyrez valiantly held the ladder up as the comedic climbing continued. Then the music stopped and Desire appeared and offered to release Solei if we’d stop interrupting the proceedings. We agreed and move from the Drawing Room to the Parlor where we had a very long and interesting discussion about Darkness’s plan; Desire’s willingness to allow for someone else to enact it; injustice and inequality in whom is considered a civilized race. His arguments where actually fairly persuasive and reasonable, and he seemed willing to work out a favorable deal in exchange for us letting him fake his demise and granting our desires we’d assist him in bringing equality to civilization on the continent. Of course the first step is to rescue our erstwhile companion Honch who apparently was also to be sold into slavery but we somehow missed him amongst the slave cages in the Drawing Room.

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